# The press kit — with the claims pre-checked.

> Everything you need to cover hexodic accurately: facts with status labels, three story angles, and a standing invitation to fact-check us.

Press kit for hexodic: fact sheet, boilerplate, the three story angles (deterministic depth, play-to-train bots, the national-bots vision), and honest status labels for every claim.

Canonical HTML: https://hexodic.com/press
Site index for agents: https://hexodic.com/llms.txt

## Boilerplate

hexodic is a mobile-first abstract strategy game on a 37-cell hexagonal board — one piece type, fully deterministic rules, and games of about five to six minutes. Its measured decision depth exceeds the chess-class branching-factor target it was designed against, and its bots improve through a transparent evolution loop driven by real human play: every decisive win over the production bot spawns a candidate that must beat every current bot, by a strict statistical test, before it ships.

## Fact sheet

| Fact | Value | Status |
|---|---|---|
| Genre | Abstract strategy (perfect information, zero luck) | — |
| Board | 37 cells, radius-3 hexagon; one piece type, three tiers | SHIPPED |
| Session length | ~5–6 minutes (measured mean 5.92) | SHIPPED (measured) |
| Branching factor | 911 / 1,009 / 665 at half-moves 5 / 10 / 20 (target ≥35) | SHIPPED (measured) |
| Draw rate / first-player win | 0.25% / 46.38% | SHIPPED (measured) |
| Bots | 6 difficulty tiers, on-device | SHIPPED |
| Platform | iOS — private TestFlight beta now, App Store launch coming | IN-FLIGHT |
| Price | Free; 7 cosmetic in-app purchases; no pay-to-win, no forced ads | IN-FLIGHT (listing locked) |
| Online ranked play | Built and returning (ran in the web phase) | IN-FLIGHT |
| Play-to-train bot loop | Live mechanism (classical evolution + statistical promotion gate) | SHIPPED |
| National bots | Vision — country-trained bots representing their players | VISION |

## The three story angles

1. **The game itself** — a deterministic hex-grid abstract with chess-class measured depth in five-minute sessions: the "depth without homework" story.
2. **Play-to-train** — the game whose players are literally the selection pressure on its bots: a transparent, statistical evolution loop, not a neural-net data grab. Full mechanism on [play-to-train](/play-to-train).
3. **National bots (vision)** — where it's headed: bots trained by their own countries' players, representing them. This one is explicitly a roadmap story — we'll say so on record, every time.

## Accuracy notes for journalists

We'd rather lose a headline than ship a false one, so: hexodic's bot loop is **not** deep learning — call it an evolution loop or a bot tournament, not a neural network. **National bots have not shipped** — present-tense phrasing would be wrong. The iOS app is in **TestFlight, not the App Store** (yet). The iOS app contains **no gambling or wagering of any kind**. And the beta is private TestFlight today — "download now" phrasing would be early. If you catch this site ahead of reality anywhere, tell us — the claim gets fixed, fast.

## Assets & contact

Wordmark, board art, and screenshots ship with the App Store launch window — this section will link a downloadable pack. Until then, media contact runs through the [hexodic support site](https://meanmod3.github.io/hexodic-legal/).

## Questions this page answers

- What is hexodic's press kit?
- Who makes hexodic?
