Questions, answered plainly.

Everything people actually ask about hexodic — availability, price, fairness, and data — in one place.

The answers below are kept deliberately short and current — if reality changes, this page changes the same day. For anything not covered, the privacy & support site has the contact.

Frequently asked questions

What is hexodic?

hexodic is a mobile-first abstract strategy game on a 37-cell hexagonal board: one piece type, deterministic rules, about 5–6 minutes per game, and bots that get stronger from real human play.

Is hexodic free?

Yes. hexodic is free to play. The only purchases are cosmetic — nothing you can buy affects gameplay, and there is no pay-to-win.

Is hexodic on the App Store?

Not yet — hexodic is in a private TestFlight beta for iOS today, and the App Store launch is coming. This site will link the public beta and the listing the moment they're live.

Does hexodic have ads?

No forced ads. Nothing interrupts a game.

Do I need an account to play?

No. hexodic requires no sign-in and no account — the rules engine and all six bots run on-device, so you just install and play.

Is there any luck in hexodic?

No. The ruleset is fully deterministic: no dice, no card draws, no hidden information. Outcomes come from decisions.

How long is a game of hexodic?

About five to six minutes — the measured mean across simulation is 5.92 minutes.

Can I play against other people?

Pass-and-play on one device works today. Online 1v1 with rankings is built and returning — it ran during hexodic's web phase and comes back as the player base grows.

Does hexodic collect my data?

Completed games are recorded anonymously — the moves, the outcome, and optionally a region-level country tag. No account, no personal data, no precise location, no tracking. See the 'How your games help' page for the full picture.

How do the bots get better?

A classical evolution loop, not a neural network: a decisive human win over the production bot is analyzed for the move where the game turned, a candidate bot is generated, and it must beat every current bot with statistical significance before being promoted.

What are national bots?

A roadmap vision, not a shipped feature: bots trained by their own country's players, representing them in competition between nations. Today all games train one shared bot.