Does hexodic collect my data?
hexodic records completed games, anonymously. There is no account, so there is nothing to attach a game to: no name, no email, no device fingerprinting, no precise location, no contacts, no advertising identifiers. A recorded game is the game itself — the sequence of moves, the outcome, and optionally a region-level country tag (the country, never anything finer).
What the records are used for
One thing: making the bots stronger. hexodic’s bot-improvement loop works by studying how humans beat the current production bot — a decisive human win is analyzed for the move where the game turned, a candidate bot is generated to account for that weakness, and the candidate must beat every existing bot with statistical significance before it’s promoted. The mechanism is a classical search-agent evolution loop — programs playing tournaments against programs — not a neural network training on personal data. The full mechanism is written up on play-to-train.
What the country tag is for
The optional country tag exists for one future purpose: national bots — the roadmap vision of bots trained by their own country’s player base, representing their players. That hasn’t shipped; today the tag simply sits with the anonymous record. It is region-level only, and the game works identically if it’s absent.
What is not collected
- No account, name, email, or phone number
- No precise location — country-level at most, and optional
- No contact lists, photos, or anything else on your device
- No advertising identifiers, no cross-app tracking
- No gameplay data sold to anyone, ever
Where the final word lives
Recording is anonymous by design — there is no account, and nothing links a game to you. The authoritative statement of exactly what applies to the build on your device is the privacy policy at the hexodic privacy & support site, which also carries the contact for any data question. If any part of this page and the privacy policy ever disagree, the privacy policy wins — and we’d want to hear about it.